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80.lv > articles > comic-book-style-3d-kirby-fan-art-made-in-blender

Comic Book-Style 3D Kirby Fan Art Made in Blender

3+ day, 9+ hour ago   (172+ words) Check out the fantastic art style of TheMathewFlames. Check out this vibrant fan art of Nintendo's Kirby unveiled by 3D Artist known as TheMathewFlames. The artist paid homage to the beloved franchise, recreating its cute character in a cosmic setting in…...


medium.com > @koboshi1989 > i-let-ai-touch-10-years-of-my-photos-half-stopped-being-my-favorites-e2a7c3185644

I Let AI Touch 10 Years of My Photos. Half Stopped Being My Favorites.

2+ day, 11+ hour ago   (38+ words) A decade of travel, family, and street shots, all fed into the same model. Some got better. Some lost the only thing that made …...


80.lv > articles > modeling-3d-character-with-medieval-fantasy-post-apocalyptic-elements

Modeling a 3D Character with Medieval Fantasy and Sci-Fi Elements

2+ day, 22+ hour ago   (668+ words) Seori Nam discussed the workflow behind the Princess of a Lost Planet character, explaining how she sculpted the face from a base mesh, how she built the clothes in Marvelous Designer, and detailing how she prioritized texel density and balanced…...


medium.com > @MR.Insight > the-first-draft-is-becoming-too-easy-and-thats-changing-creativity-0dbd4f40d4b4

The First Draft Is Becoming Too Easy — And That’s Changing Creativity

3+ day, 1+ hour ago   (424+ words) When AI can produce a polished first attempt instantly, the real creative work may begin after the first draft. Picture a …...


artsatl.org > atlanta-ballet-launches-98th-season-with-trio-of-works-exploring-passion-and-pride

Atlanta Ballet launches 98th season with trio of works exploring ‘Passion and Pride’

5+ day, 2+ hour ago   (635+ words) The U.S. semiquincentennial festivities, or, less tongue-twisty, the nation’s 250th anniversary, have been somewhat overshadowed by social and political division. Yet arts presenters and artistic directors seem to be seizing this distinct moment to reflect on one of the nation’s noblest ideals:…...


creativebloq.com > 3d > how-i-created-a-dramatic-fight-scene-for-the-cover-of-a-fantasy-book-in-the-aesthetic-that-i-grew-up-with

How I created a dramatic fight scene for the cover of a fantasy book in the aesthetic that I grew up with

1+ week, 4+ hour ago   (550+ words) Andrea Piparo shares his painting process and the ideas behind creating fantasy cover art. The publishing house Armenia Edizioni commissioned me to create this cover for RF Obsydios’s debut fantasy novel. I was asked to depict a young warrior, already…...


80.lv > articles > breakdown-modeling-a-3d-fantasy-character-based-on-a-2d-concept

Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept

1+ week, 3+ day ago   (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...


e-flux.com-flux.com

Telenovela - Announcements

1+ week, 4+ day ago   (246+ words) e-flux announcements are a trusted source for exhibitions, open calls, and institutional programs from across the international art world. Film announcements focus on artists’ cinema, screenings, and critical perspectives on moving image culture. Details from works featured in Telenovela. Courtesy…...


creativeboom.com > insight > meet-the-american-kinesiologist-who-now-animates-furniture-in-manchester-how-kent-wood-found-motion-designs-full-circle

The kinesiologist who now animates furniture: how Kent Wood found motion design's full circle

1+ week, 4+ day ago   (570+ words) The founder of Kwoo Studio discusses how he's made a name for himself after a career pivot and a move across the Atlantic. Kent Wood is currently going through that transition. "I used to think that by 30, you were supposed…...


creativebloq.com > 3d > how-i-create-epic-boss-battle-scenes

How I create epic boss battle scenes without the 'fake' 3D look

1+ week, 5+ day ago   (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...